Strengths: INSANE graphics and easy-to-learn buttons
Weakness: not applicable
to be honest, this was one of the most fun games i have ever played. it has gorgeous traditional Japanese cartoon graphics complete with orgasmicly stunning watercolours. couple this with a comprehensive gameplay and you have yourself one stunning game. only problem is the fact that is it WAY too easy and has no playback value at all and it too short
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What can I say about Okami that hasn't already been said? The graphics are absolutely amazing. The gameplay sounds forced and bizarre on paper, but to see it in action is unbelievable and smooth. It couldn't have worked any better. And the story is just excellent. If you're not familiar with some Japanese culture, you might raise an eyebrow or two at certain things, but you still enjoy the story thoroughly.
Overall, this is a definite must buy at ANY price.
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Strengths: Beautiful graphics that are more artistic than any previous game, A very long & enchanting storyline, Wonderful control
Weakness: A bit too easy, camera control needs fine tuning, no spoken dialogue (all text)
A don't know much about Japanese legend/folklore, but it seems that this game is steeped in it. However, understanding this is not necessary for enjoying this wonderful and beautiful game. The story breaks down into a bunch of smaller subplots that are nicely interwoven. Really, just running around the gorgeous environments of the game is worth the price of admission. This is a great game for kids as well, because it is very straightforward and relatively easy (an abundance of healing items and no inventory system to maintain). Anybody that owns a PS2 owes it to themselves to try it out.
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Strengths: Great visuals and innovative brush techniques
Weakness: Loads pretty often and load times are somewhat long
The gameplay reminds me of Zelda but with a brush that you use to draw in the game. Visuals are pretty extraordinary, like reading a comic book. The story follows a Japanese myth about a wolf-god, and you play the wolf-god that restores nature to normal. The puzzles are really innovative and requires using your brush to draw pictures. You also have to battle enormous leaders and various enemies by drawing. Definitely one of the best games on the PS2.
Strengths: Incredibly fun game, beautiful graphics, engaging soundtrack, long and interesting story - overall one of the best PS2 games ever made
Weakness: N/A
Okami is one of the best games for the Playstation 2, hands down. It is a Zelda-like action-adventure game that has it's own unique gameplay and style. The most unique part is the "Celestial Brush", with which you must paint certain shapes to solve puzzles and progress the story. This element, which sounds like a gimmick on the surface, really works within the game.
The battles are not too difficult, though the game gets more challenging towards the end (as it should). The story is long and engaging with lots of optional things to do along the way.
The graphics (and in particular the art style) are stunning and this game will hold up well against the best the next generation with all it's high definition glory has to offer. If you have a Playstation 2 (or 3) you MUST get this game.
While Zelda remains the undisputed champion of console adventure titles, Okami is a fine newcomer, with its unique style. The painting scenes are fantastic. Once in a while you can be confused by some of the cultural references, but highly recommend for anyone who enjoys Zelda!
Strengths: Incredibly original experience, awesome graphics, very atmospheric
Weakness: Not much
Okami is one of those games that people always say they want, but for some reason they end up never buying. An incredible journey through a very different culture, playing Okami is definitely an experience, not just a game. The main play mechanic is using various forms of drawing/calligraphy in order to make different things happen. It is a very inventive take on a game and something you have to experience. The graphics are absolutely gorgeous as well, and really show off how well the PS2 has aged. Developers are finally getting the hang of really pushing the system and it shows. Very highly recommended.
Okami is an absolutely beautiful game and definitely one of the best looking games the Playstation 2 has to offer. Fortunately, the graphics aren't the only thing that is good about this game. The game offers an epic adventure that has an intriguing story and inventive gameplay. This could be the first and last game ever to use caligraphy as a battle tactic and the fluid controls make it extremely enjoyable. This is a must own for all adventure lovers with a Playstation 2.
Strengths: Visually stunning graphics, gameplay and music
Weakness: N/A
Okami is a very unique game. My first impression is the visually stunning graphics, on top of the excellent gameplay that is almost a piece of art in itself.
Okami uses some Oriental calligraphic drawing style to depict its images. It is both stunning and beautiful at the same time. The gameplay is one of a kind too. You use calligraphy within the game to effect special control over the situation and environment.
Okami is a well-crafted game that deserves to be in every gamer's collection. A must buy!
Strengths: Great action platformer combined with unique controls, graphics and sound are stylistic and very impressive
Weakness: Sometimes awkward camera control, some elements feel a bit too similar to games in similar genre
Okami is an action/platform game from the same studio as Viewtiful Joe. It retains the same cel shaded graphic style, which works very well here, as a central theme of Okami is art and painting. The graphics make the game feel like a living watercolor, and the feudal Japanese setting and excellent soundtrack also contributes to creating a fantastic world.
Gameplay and story are both enjoyable. The basics of collecting items, completing puzzles, and fighting a variety of monsters are all present. Alone, these elements would not set Okami apart from the pack, but the addition of the Celestial Brush mechanic gives all of these tasks a new feel. At any point, the player can activate an onscreen brush, and "paint" symbols on the still screen, which result in a variety of results. Advanced symbols have to be acquired throughout the game, and are used in everything from combat to puzzle solving. The system works very well overall, and makes the game feel much more unique. Overall a great choice for action/adventure fans.
Strengths: Gameplay, music, graphics. All magnificently done.
Weakness: May be tad easy, and text message speed can be sluggish for fast readers.
There is nothing quite like Okami. Imagine if you took Zelda, stripped it of the overused, overly-serious Link, and in his place set a tale of ancient Japan, with demons, goddesses, dragons, and all sorts of ancient Japanese lore. Inject into this mix a beautiful and at times haunting, moving soundtrack. Finally, make the entire game cel-shaded in such a way that you could no longer see it as something coming out of a machine, but instead as a living painting-something out of a dream, alive on your canvas of a television set. This is Okami, the most original adventure game to come our way in a LONG time. It is longish, and maybe a tad on the easy side unless you MAKE it hard (there are ways).
What an excellent game. The PS2 has been waiting for a game of this caliber for awhile now. In the game you are the god in the form of a wolf. You need to remove the darkness from the lands. The game plays a lot like Zelda TP in wolf form. The graphic style is great. From the makers of Viewtiful Joe, you can see the resemblance. Overall, a really enjoyable game and a must have for all gamers.
Strengths: (1) Great illustrative graphic style; works perfectly with the painting theme (2) Expertly crafted world to discover; inspired by the 3D Zelda series (3) Epic adventure - do not miss this one!
Weakness: (1) Annoying long, obnoxious and unskippable cut scene/character interactions that last for about the first 10 minutes of the game - I really hope it does not prevent people from playing this game.
Okami is a wonderful, Zelda-inspired game that stars a Goddess (in wolf form) that is reborn and must regain her powers in order to defeat an old evil (as well as new evils) once-and-for-all. In classic Zelda fashion, you will discover new abilities and weapons as you explore a well-designed world and its many puzzle filled dungeons/temples. Many of the powers you obtain are very similar to those items and powers in the Zelda series. However, the real revolutionary aspect of this game is the Celestial Brush and the brush powers you gain as you progress. All of your powers come from your brush techniques (activated by holding R1 and drawing with the Square button and the Right Control Stick) and this makes for many thoughtful and creative applications of your powers as you draw lines, dots, circles and other basics shapes. Drawing certain shapes summons a particular power, however, you can apply the powers in different ways depending on whether you make a connection to your character, another character and the environment (or environmental elements) or enemies - and any combination thereof! This framework makes for some really great puzzles and creative approaches to dispatching enemies. Although, there are many enemies that require a unique approach to defeat, many of them are overly similar and often do not really provide much of a challenge. However, the more powerful you become, the more entertaining the battles become, even if you are easily defeating your opponents. As you accumulate different powers (and there are many variations of each power), you are able to pull of fighting combos with increased style. The game itself is very well-paced and quite a lengthy adventure, too. I was able to complete the game in 45 hours, however, I did not complete all of the side quests.
Strengths: Visuals are stunning, innovative plot line and gameplay, just a ton of fun to play.
Weakness: I only wish it has bee a PS3 release -- the graphics are great, but it would be pretty amazing in 1080HD. Also, the sounds meant to pass as voices are repetitive and can get a tiresome quickly.
I bought this game after hearing nothing but good things about it, and I'll be the first to say that all those good things are right. The story is not cookie-cuter by any stretch, the gameplay is unique (with tactical fun coupled with game-paused "painting" of actions/abilities), and the graphics are about as good as you can ask for a PS2 game. (Playing it on a large HD screen shows its limitations, but the stylized/cartoonish graphics do look better than just about any other PS2 game I've played through a PS3.
I agree with other reviewer's assessments that the plot feels sometimes like it's left untold, and tht a lot of that may be attributable to the attempt to "americanize" the story in translation. Some of the humor you can tell is trying to come through is a bit stifled, probably for the smae reason.
Except for the horrible choice of repeated meaningless sound loops for voices (which is REALLY ANNYOYING, especially during long cut scenes), the sounds are good and compliment the visuals well.
Fun, innovative, and one of the very few PS2 titles I think are worth the price (since I think many of the PS2 titles will move toward "value" status as more games appear for the PS3 and the console itself becomes less scarce.
Strengths: You're a god. Looks fantastic. Love the brush. Good story. Great length.
Weakness: None
Okami is a fnatastic game with a fantastic setting. The game looks great and is unique in its appearance. Combat is never boring. With the celestial brush there are several different godly effects to perform. Also, the game has a good length to it so it'll keep you occupied. Highly recommended.
Strengths: Great visual design, good use of untapped mythology, creative gameplay mechanics
Weakness: Overhyped and over rated causes people to gloss over the weaknesses and cliches inherent to the design
Okami is a great game, and it may be the greatest game Clover has ever produced before it was disbanded. However, it is far from being a perfect game.
The visual design is great, it's as close as you'll get to a living and breathing painting with obvious influences from traditional Japanese art. It also makes excellent use of Japanese mythology and folklore which is oddly enough rarely used source material for Japanese games. The paintbrush gameplay mechanic is creative but is simply a fancy way to do old things. The boss fights are enjoyable, too.
However the game isn't perfect. There is an autocamera and autotargeting during battles, which usually works. However, even when you push in the direction of your target, your target will often change using the longer-ranged weapons. Most of the games tasks are repetitive, such as "shrine battles" that clean up areas. Bombing areas to open up passages is reminiscent of Zelda, but requires more work than simply tapping a button to lay a bomb. Teleporting between regions is also more difficult than it needs to be considering how large the maps are. There is also too much loading times. Pressing start to end old conversations should be instant, but it isn't. Entering a house for a tiny area should be instant but it also requires loading. There are also many aspects of the game that are poorly explained, if explained at all.
However, the game is great and has an enjoyable atmosphere.
Strengths: Art direction is amazing and the cel shading is a lot more, 'water colorey'. Game clocks in between 30-60 hours the first time through. Gameplay is unique and the fighting stays fun.
Weakness: No voice actors, just mumbling sounds. Game is too easy.
I made sure to buy Okami for the rad preorder bonus at Gamestop. Oh and for this awesome game.
Okami is the story of a sun god being summoned back from her slumber in the form of a white wolf to save Japan from a terrible threat once beaten 100 years ago (or was it a thousand?). The game takes place in the land of Nippon in different villages, dungeons and open fields. It's a lot like Zelda in the pacing. I won't say anything else about the story though because it's one of the stronger points (even though at the end it kind of unravels a bit).
Now when this wolf dog last fought this great threat, she had all of her magical powers that came in the form of brush strokes. Using her tail, Okami paints on the world to control different elements and to do other things like rejuvenating flowers and cutting down trees. The way this works is that by holding R1, the screen freezes and you use the left analog stick with X, O, or Triangle (they each change the thickness and control of the brush stroke) to paint on the screen. The right analog stick lets you rotate the camera around. For instance, you can draw a lightning bolt and lighting will strike the tip of the end point. Or if you draw a sharp line over a tree, the tree is cut in half. You'll discover each of your powers as the quest goes on.
Early on though it'll seem like you'll be learning everything so fast but there's a lot to this world. The game is incredibly long for an adventure/rpg. There's a lot to discover and you'll probably miss stuff the first time around (including brush techniques and weapons).
Actual combat is handled with three different weapon types. A fast hitting reflector, glaives that can be charged to do major damage, and beads that can be used at a distance. You equip weapons as main or sub weapons. The enemies are not easy to defeat but the catch is trying to finish them off with the right brush technique (like making a flower enemy bloom before dying). Doing this nets you fangs to trade in for special items.
Ok so that's just the gameplay. The graphics in this game are cel shaded but with a twist. Black lines bleed in places and shadows twist and change as the time of day changes. It has a fresh painting look to it. Hard to describe and only videos can really do this game justice. Seeing flowers bloom with every step you take and watching water crash and flow over the land is just a gorgeous site. The art in the game has a cartoony look compared to the enemy log book art that you see. I'd like to see a sequel in the more serious style.
The music in the game isn't necessarily amazing but it works incredibly well (it's what you imagined a mythical Japanese game to sound like). Nothing ever really gets repeative either. The voice acting though... eh no. It doesn't work for me. It would have been better to create a language than to just have mumbling sounds. Maybe next time.
OK well that about sums up Okami. If you like adventure games or rpgs or even action games (there are three hidden areas in the game where you have to fight 7+ matches of harder enemies in a row) then this is the game for you. Hopefully this won't be the last we see of this pup.
Look at the beautiful graphics. It's a new style of gaming. It's like you are controlling a character in a painting. It's one of the best games on the PS2. You use a celestial brush to do certain things in the game to progress. You also use the brush to do something to the bosses. This is a pretty lengthy game. So it's worth your purchase. Go ahead and pick this game up and play it.
this is the best game you can get on ps2, its much like zelda, only better. its too bad that clover was closed down....you have to purchase this game if you own a ps2 so buy it so the industry makes more creative game like this one...
Strengths: The graphics graphics graphics. Words cannot decribe this game in motion. The gameplay and dungeon design also are on par with the Zelda games. There's 40 hours of gameplay.
Weakness: It's a tad on the easy side.
This game is just trully amazing. In addition, it gives you a reason to replay the game. Even if you somehow don't like the game, there's no way you can say you arn't impressed if you give this game a chance. What's also awsome is that this game retails at $39.99 instead of the usually $49.99.
You are Amaterasu, a wolf deity tasked with restoring colour and life to the land of Nippon. Roam the land helping people and restoring your power. Gain new equipment to aid you on your tasks and discover new areas. Feed animals. Kill enemies with a giant paintbrush. This game is Japanese through and through. Its unique and technically impressive visual style makes you feel like youre playing a...
Testseek.com has collected 20 expert reviews for Okami and the average expert rating is 93 of 100. The average score reflects the expert community’s view on this product. Click below and use Testseek.com to see all ratings, product awards and conclusions.
Okami receives an overall TopTenREVIEWS rating of 3.78 out of 4.00. It is ranked the #62 game of all time, #2 game of 2006 for the PlayStation 2 and #13 PlayStation 2 game of all time. The rating and ranking is based on an average of 70 critic scores, awards and other criteria. To see a breakdown of the game ranking, read individual critic reviews, or see how other games ranked, click on the link...
The world is a painting. As I step into it for the first time, I am taken in by every shape, object, and color. Trees, grass, flowers - are these the things gamers are really interested in? Somehow this world has made them interesting. As I land a jump for the first time, I see grass and flowers grow out from under my character's feet. The flowers, a symbol of his great power, quickly disappear...
Okami is the story of the Shinto sun god returning to Earth in the form of a white wolf, out to restore landscapes beset by a particularly grubby evil with ethereal brush strokes, claw swipes, and the help of a strange little bouncing bug. Sure, it's precisely the sort of oddity that could only have originated in Japan, but it's more than that. A lot more.
In Okami, the legendary monster Orochi has come back to life and turned the world into a veritable wasteland. Players must assume the role of a wolf, an embodiment of the sun god Amaterasu, which is capable of wielding unimaginable power.
My first review - EVER (Okami)
Strengths: INSANE graphics and easy-to-learn buttons
Weakness: not applicable
to be honest, this was one of the most fun games i have ever played. it has gorgeous traditional Japanese cartoon graphics complete with orgasmicly stunning watercolours. couple this with a comprehensive gameplay and you have yourself one stunning game. only problem is the fact that is it WAY too easy and has no playback value at all and it too short
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